(;FF[4]GM[1]SZ[19]ST[2]CA[UTF-8]AP[SGFC:1.16]

PB[velocity]
BR[6k]
PW[Kamorage]
WR[2k]
KM[6.5]
DT[2014-08-06]
PC[The KGS Go Server at http://www.gokgs.com/]
RE[W+6.5]
TM[1800]
OT[5x30 byo-yomi]
RU[Japanese]

C[velocity [6k\]: hi gg

kh: Hi, I am Kheng Hun (2d), the reviewer for this game, will be starting my comments with kh.
Overall, there were chances to break through white moyo by using the weak points in the lower left corner. There was also chance to go out in the upper left corner. Lastly the attempt at invading gave white more captures instead, try to strengthen the right group before attempting to invade. Against these sort of moyos, you need to secure territory first, then aim for the weaknesses. Enjoy weiqi :)]
;B[pd]C[Kamorage [2k\]: Goodluck and enjoy the game :)
Kamorage [2k\]: #ASR League :)];W[dp];B[qp];W[dc];B[fq];W[iq]
C[velocity [6k\]: oh word my picture finally changed];B[cn]
C[Kamorage [2k\]: :3];W[fp];B[gp]C[Kamorage [2k\]: Huh...
Kamorage [2k\]: I swore you were going to do the 3-3
Kamorage [2k\]: Oh well XD];W[fo]
(;B[go]C[Kamorage [2k\]: Good reading :)

kh: this move may be abit out of place];W[gn];B[hn]C[velocity [6k\]: nah decent instincts
velocity [6k\]: bad reader];W[gq];B[hq];W[gr];B[hr];W[hm];B[in]
;W[fr];B[ip];W[ho];B[hp];W[im];B[jn];W[jm];B[kn];W[ll]SQ[gm]
[cn][fn]C[kh: this move is not as important as the lower left corner, with multiple cutting points and a weak black stone]
;B[bp];W[mn]C[kh: play on the left side is more urgent, try to make use of cutting points]

(;B[lp];W[cm];B[bm];W[cl];B[bl]
(;W[cj];B[cq];W[dn];B[co];W[kc];B[de];W[dg]
(;B[cc]
(;W[cd];B[dd];W[bc]
(;B[ec];W[cb];B[db];W[cc];B[hc];W[ff];B[fd];W[hf]
(;B[kh]C[Kamorage [2k\]: hehe :)
Kamorage [2k\]: This is an interesting game
velocity [6k\]: probably not the best move but your center is big
Kamorage [2k\]: big but flimsy
Kamorage [2k\]: I am trying to learn how to play more solidly
Kamorage [2k\]: I leave too much aji behind

kh: the right side needs to be stronger for this to live];W[nc]
C[velocity [6k\]: me too]
(;B[pj]C[kh: the shape on the right now looks weak];W[pg];B[of]
;W[nh];B[og];W[ph];B[oh];W[oi];B[pi];W[mf];B[pf];W[ib];B[ic]
;W[je];B[ni];W[mi];B[mh];W[ng];B[nj];W[mj];B[mg];W[nf];B[km]
;W[kl];B[jl];W[jk];B[il];W[hl];B[ik];W[ij];B[kk];W[nk];B[oj]
;W[hk];B[cg];W[eb];B[fb];W[ea];B[fa];W[da];B[hb];W[jb];B[dh]
;W[ch];B[eg];W[df];B[ef];W[cf];B[fh];W[ei];B[eh];W[hh];B[ce]
;W[bg];B[fe];W[np];B[pm];W[pq];B[mq];W[qq];B[rq];W[rr];B[rp]
;W[pb];B[qc]C[Kamorage [2k\]: I made too many mistakes XD
Kamorage [2k\]: I am really fighting to make territory now]
;W[nr];B[bf];W[cg];B[bd]C[kh: this move is comparatively small, consider moves near the center first, or n2]
;W[af];B[be];W[di];B[gi];W[eq];B[gf];W[lr];B[kq];W[pp];B[po]
;W[oo];B[pn];W[le];B[nq];W[or];B[kr];W[bk]C[kh: no need to connect here, just go d2 if you want to secure life, or take r18]
;B[bn];W[dr];B[cr];W[gg];B[fg];W[gh];B[fi];W[jh];B[fk];W[ej]
;B[gk]
(;W[oc]C[kh: the corner is bigger]
(;B[od];W[qb];B[rb];W[rc];B[rd];W[ra];B[sc];W[mr];B[he];W[cs]
;B[bs];W[ds];B[br];W[ie];B[id];W[ek];B[ad];W[ol];B[pl];W[ba]
;B[gm];W[fn];B[fm];W[em];B[nn];W[on];B[om];W[nm];B[oq];W[op]
;B[hi];W[ii];B[nd];W[md];B[mo];W[mp];B[lq];W[lo];B[ln];W[no]
;B[ko];W[lm];B[sr];W[rs];B[ls];W[do];B[gs];W[fs];B[hs];W[rh]
C[Kamorage [2k\]: I don't think there is anything there];B[qi]
C[Kamorage [2k\]: I don't know why I just played that XD];W[ak]
;B[al];W[mo];B[jc];W[kb];B[ms];W[ns];B[ks];W[pr];B[ne];W[kd]
;B[me];W[lf];B[ia];W[ja];B[ha];W[ac];B[ok];W[nl];B[el];W[dl]
;B[fl];W[fj];B[gj];W[mb];B[sq];W[qa];B[tt];W[tt]TW[aa][ca][ka]
[la][ma][na][oa][pa][ab][bb][db][lb][nb][ob][lc][mc][ld][ke]
[if][jf][kf][hg][ig][jg][kg][lg][mg][ah][bh][ih][kh][lh][mh]
[ai][bi][ci][ji][ki][li][aj][bj][dj][jj][kj][lj][ck][dk][ik]
[kk][lk][mk][il][jl][ml][dm][mm][en][nn][eo][ep][fq][er][qr]
[es][os][ps][qs]TB[ga][gb][fc][gc][rc][ed][gd][hd][qd][sd][ee]
[ge][oe][pe][qe][re][se][ff][qf][rf][sf][pg][qg][rg][sg][ph]
[qh][rh][sh][oi][ri][si][qj][rj][sj][pk][qk][rk][sk][ql][rl]
[sl][am][qm][rm][sm][an][qn][rn][sn][ao][bo][ho][io][jo][qo]
[ro][so][ap][jp][kp][sp][aq][bq][iq][jq][ar][ir][jr][as][is]
[js]C[velocity [6k\]: gg
Kamorage [2k\]: By the komi :)
Kamorage [2k\]: Thank you
velocity [6k\]: thank you
Kamorage [2k\]: it was a marvelous game.
velocity [6k\]: yeah im shocked
Kamorage [2k\]: Why is that
velocity [6k\]: i normally fall apart
Kamorage [2k\]: I made big mistakes
Kamorage [2k\]: It took all I had to stay ahead :p
Kamorage [2k\]: Cause I screwed up in my center moyo
Kamorage [2k\]: and let you in
Kamorage [2k\]: otherwise it'd have been a healthy amount ahead
Kamorage [2k\]: I need to learn how to play more solidly
velocity [6k\]: yeah
velocity [6k\]: thats me in a nutshell
Kamorage [2k\]: Anything specifically you want to go over? :)
velocity [6k\]: not at the moment my brain is still in a whirl
Kamorage [2k\]: A whirl? :o])
(;B[qb]))
(;W[qb];B[rb]))
(;B[qf]C[kh: just do a normal corner enclosure]))
(;B[pj]))
(;B[cb];W[ec];B[ce];W[bd];B[be];W[bb];B[fe]C[kh: possible line]
))
(;W[cb];B[cd];W[gc]C[kh: the typical joseki here]))
(;B[fe]C[kh: to prevent white moyo you can jump first];W[fc]
;B[cc];W[cb];B[cd];W[bb]C[kh: this ensures you get out at least]
))
(;W[cq]C[kh: maybe just take the corner]))
(;B[fn];W[gm];B[en]C[kh: this would be painful for white];W[eq]
;B[cq];W[dr];B[ck]C[kh: white does not gain much in the lower right, black comes out ahead]
))
(;B[cq];W[eq];B[cp];W[fr]C[kh: a normal line]))
